g_ptr_array_free (list, TRUE);
}
-/**
- * gdk_window_process_updates:
- * @window: a #GdkWindow
- * @update_children: whether to also process updates for child windows
- *
- * Sends one or more expose events to @window. The areas in each
- * expose event will cover the entire update area for the window (see
- * gdk_window_invalidate_region() for details). Normally GDK calls
- * gdk_window_process_all_updates() on your behalf, so there’s no
- * need to call this function unless you want to force expose events
- * to be delivered immediately and synchronously (vs. the usual
- * case, where GDK delivers them in an idle handler). Occasionally
- * this is useful to produce nicer scrolling behavior, for example.
- *
- **/
-void
-gdk_window_process_updates (GdkWindow *window,
- gboolean update_children)
-{
- g_return_if_fail (GDK_IS_WINDOW (window));
-
- gdk_window_process_updates_with_mode (window,
- update_children ?
- PROCESS_UPDATES_WITH_ALL_CHILDREN :
- PROCESS_UPDATES_NO_RECURSE);
-}
-
static void
gdk_window_invalidate_rect_full (GdkWindow *window,
const GdkRectangle *rect,
GDK_AVAILABLE_IN_ALL
void gdk_window_process_all_updates (void);
-GDK_AVAILABLE_IN_ALL
-void gdk_window_process_updates (GdkWindow *window,
- gboolean update_children);
GDK_AVAILABLE_IN_ALL
void gdk_window_constrain_size (GdkGeometry *geometry,
window = gtk_widget_get_window (widget);
gdk_window_scroll (window, 0, dy);
- gdk_window_process_updates (window, FALSE);
}
gtk_widget_queue_draw_area (widget,
update_rect.x, update_rect.y,
update_rect.width, update_rect.height);
- gdk_window_process_updates (gtk_widget_get_window (widget), TRUE);
}
static guint32 motion_time;